Call for Papers
The main objective of the workshop is to bring researchers together to discuss ideas, preliminary results, and ongoing research in the field of reinforcement in games.
We invite participants to submit papers, based on but not limited to, the following topics:
- RL in one-shot games
- RL in turn-based and Markov games
- RL in partially-observable games
- RL in continuous games
- RL in cooperative games
- Deep RL in games
- Combining search and RL in games
- Inverse RL in games
- Foundations, theory, and game-theoretic algorithms for RL
- Opponent / teammate modeling
- Ad-hoc teamwork
- Analyses of learning dynamics in games
- Evolutionary methods for RL in games
- RL in games without the rules
- Monte Carlo tree search
- Online learning in games
RLG is a half-day workshop. It will start by a brief overview of the workshop and then we will habe 2-3 invited talks by prominent contributors to the field, paper presentations and poster sessionss.
Submitted papers should be 4 to 8 pages, including all content, figures, and references. Papers must be formatted according to the AAMAS 2024 template. Papers will be sumbitted using EasyChair. Accepted papers will not be archival, and we explicitly allow papers that are concurrently submitted to, currently under review at, or recently accepted in other conferences / venues.
The submission deadline is
February 5th February 12th.
Paper acceptance notification is March 4th.
Camera ready version deadline is March 25th.
All dates are 23:59 AoE.